PWAD: boscp.wad
PWAD Name: Balls Of Steel Community Project
Map: MAP15
Skill: 4
Category: UV Max
Exe: DSDA-Doom 0.29.0 -complevel 21
Time: 17:48
Author: Electro Rage
Date: 5/31/26

Comments: A lot to say about it, even after only like three hours of playing the map, then practicing it, then grinding it for about an hour.

The start is a big time waster. You're almost GUARANTEED to pass it, and it eats up two minutes. And if you're going for time, it's really annoying because the archvile infront of the switch can end up resurrecting a pain elemental, which is just an insta restart. 

The Mega-Armor and Soulsphere secrets are both complete nothing burgers and add nothing to the map. Health is just straight up too plentiful for it to matter.

The fights are really fun, and David makes really good use of his toys (The Infinite RL and BOSCP Rl), but I feel like the layout of the map is really fucking annoying. It borders on confusing, and honestly the way you move through the map just makes no sense. Doesn't help that the map geometry is kind of weird and pokey.

The SSG is a useless weapon. I only use it at the start and toss it away until the map is over.

But the fights... if I could play a map with JUST THE FIGHTS... It'd be an AMAZING map. The fights are fucking fantastic. There's only like one I'm iffy about, but I escape that fight, so it's fine.

Also got extremely lucky. Not a single death past the circular arena with the cacodemons at the center.

Map rating: 70/100

Run Enjoyment: 5/100 (I hadn't slept, so literally can not be higher than five.)
