Pwad: Chimaera    
Map: 8 
Category: uvmax
Exe: DSDA-Doom 0.29.3 -complevel 2

Time: 32:27

Author:    PartyCrasher04 - 7/1/2026 (mm/dd/yy)

Comments:  
Index Difficulty as of recording:  Elite
Total attempts:  112 (was originally 118, but 6 of these attempts were accidentally recorded on nightmare lol)
Time spent: 10 hours and 55 minutes
The experience:
A damn tough map, you need to be on your A game for every fight and be able to make good decisions. 

The first fight is scary as hell, you need to kill all the archviles on the catwalk before you can really get up there and cleanup the revs and grab the BFG, after you get it, you cleanup and enter the key fights.

The BK fight: Probably the hardest fight in the map imo, originally I did this one last (my og fight order was yk, rk, bk) I died here probably like 3 times in that route, which is painful because it was 20 minutes into the demo, so I switched the order to bk, yk, rk. This fight is meeeaan, in total I died 14 times, which is still annoying after doing that first fight, so I die 10 minutes into the demo, it's a weird mix of cyber herding and split second reactions of deciding where to go next without getting cut off. Was able to dispatch of the cybers here somewhat cleanly, but this fight is dynamic enough to where it will play a bit differently every time which is uber dangerous with cybers that cut you off at those side halls. 

The YK fight: This fight is scary, but this route used in this demo is pretty consistent, I died in this fight a total of 6 times but they were all due to bad play over getting cooked by any sort of bullshit. Strat is basically just use herding and don't get zapped

The RK fight: My favorite fight in the map, great use of a tight space, you need to be aggressive with your BFG usage or you will get overwhelmed by the archviles when they come in, you need to do this while being wary of the turret viles which control a small area of the arena on both sides, makes for an interesting cutoff of movement. The cybers are scary but manageable, that second wave was sketchy in this demo but I was able to pull through.

The finale: 4 deaths, This fight is tough but fair, nerves make it a lot worse. I died once after killing nearly everything, but I ran out of cells to deal with cybers so I fell trying to do the platforming, the other deaths are usually me dying trying to get megas, whether I die on land, or fall trying doesn't really matter, it's usually just bad timing that gets me killed (letting my HP get way too low in the first place before trying to get HP, trying to jump for megas that are blocked, whatever) Things went well in this exit, I failed the prefire before the final archvile wave because I forgot about the switch press, oh well gg. This time is poop and easily improvable, I'm not going to do that though. 