Doom Speed Demo Archive
https://dsdarchive.com/

Pwad:      dmnsns.wad
Map:       MAP01
Skill:     4
Category:  UV Max
Exe:       dsda-doom 0.29.4 -complevel 9

Time:      18:26.26

Author:    Vytaan

Comments:
Well, this map kicked my ass :D I enjoy the map in hindsight, but for a while I really, REALLY hated the 14 triplets of archies that would teleport in over 3-4 minutes. I just kept misremembering where they'd spawn (even while having it written down, sometimes I'd just lose track of how far into the sequence I was), or somehow fail BFGing a group cleanly and then fall behind. 

For a while I tried to rush the final wave of archies (right before the final fight) but that was unnecessarily risky and threw a few good attempts away. Once I started hiding for 30 secs or so and let the big revenant/caco wave come towards me until I could horseshoe in the huge cell area, it went a lot better. I was still really scared during the cleanup as I lost an earlier run to a random rocket, plus another run at the very end to an archie, when all the cybers were dead... but luckily the winning run came quickly after. So a fun map, but more frustrating than I expected!
