Wad:       Jack Builds a Techbase
Map:       Map03
Skill:     4
Category:  UV-Max
Exe:       dsda-doom 0.28.3
Time:      50:10.77

Author:	   Ancalagon
Video: https://youtu.be/qTheoENtrgY

Started working on this some time ago but progress was slow as the map is annoying, but a few days ago Kinetic started running it and that meant I had to hurry up if I wanted to get it first. And a good way to get a demo quick is to break the map, I had noticed the jump to the sphere was close but I am not good at doing such tricks so I asked shock for help and he found a setup that was quick enough that I could do it with the barons alive. At that point I had to reroute the map as I wanted the sphere right after doing the berserk secret, but you just do that room early and not much else changes. Most attempts I cleared the sphere room earlier while the cyber was infighting cybruisers at the door so he also kills the baron, but this attempt all cybruisers died very fast so I had to ssg the baron, fortunately there are about 100 spare shells if you are stingy with ammo, in the end I had 40 even when I had to ssg the baron and plenty of hks.

Having 100 hp certainly makes the map easier but you still have to be careful as there is no more healing and the maze section can still kill you just as well as it does on 1hp, but an attempt past the maze should be almost a guaranteed win unless I fuck up like I did in an attempt where I died at the fireblu fight getting hit by a vile, but that was also before rerouting that fight to do a more aggressive start that gives me more space to wait for imps to clear the switch later.

And thankfully I dont have to do the ending with 1hp, its very easy to take hits from imps while pressing the inner switches.