Pwad: junkfood.wad 
Map: 43
Skill: UV
Category:Max
Exe: DSDA-Doom -complevel 9

Time: 5:05

Author:    El Inferno 

12/10/2025, attempt 831

Demo for the doome index. This was attempt 831. I started running this 5 days ago, for a few days I would get a couple of early attempts at final cybers and then would get destroyed by random non-sense for two or three hours after that. Epic gambling cycle basically. I'm sure a lot of deaths were avoidable if I was paying more attention but a lot of things are really out of my control in this map.
The start is mostly a time waste where you occasionally die to a random rocket, at the end I ended up with a decent way to speed it up without much risk. I didn't figure out a good way to utilize the first mega so I don't mind taking damage here. I try to initiate infighting with cacos at the start of the next part but it's a bit risky and rarely works.
Going into revs is mostly fine but it's not rare for me to fall off bridge, accidentally grab mega or take like 200 damage instantly. With a bit of luck you can clear revs before 2nd mega runs out. Getting stuck on infighting revs or taking random rocket is pretty common. Then I need to get 3rd mega and it's a complete coin toss if cyber kills me there. I also get stuck on cacos and die from rev ball cluster a lot. Sometimes I need to go for the last mega immediately which typically dies to some bullshit. Then I try to kill cybers asap and then focus on mancs. I died a lot to far away cybers sniping me at that point since I needed to pay attention to close up cybers and mancs. 
Killing mancs is honestly the most fun part of the run, as long as I have a spare mega and like 100/100 left, it's usually very doable to survive and there's no cyber rocket rng to worry about. 
I had one attempt where I had 20/20 left before final cybers and died to 2 tics of floor damage (I tried to time it but the window is tighter than I remembered). I kind of suck at the final cybers, maybe had about 20 attempts at them in total. Most of them just die instantly from impenetrable wall of rockets. I find doing a quick swing at the start to work decently well compared to a slower one. This attempt cybers let me go up the top step each time which makes it easy to dodge but I had a few attempts where I also died from the closest cyber shooting me in the face. 
Also mtpain's review of this particular map was a big part of my motivation to do this.