Doom Speed Demo Archive
https://dsdarchive.com/

Iwad:      doom2.wad
Pwad:      junkfood3.wad
Map:       MAP66
Skill:     4
Category:  UV Max
Exe:       dsda-doom 0.29.4 -complevel 21

Time:      4:24.26

Author:    Xalo

Comments: I dunno. Don't neglect killing imps/pinkies to give yourself space. Hook the horseshoes. Try to cross over where the imps and hellknights meet, it seems to help out with getting hit by rev missiles. At around 1:15-1:20, the imps and pinkies will be finishing up, so the area they enter the arena will be easy to move through. Keep your head on a swivel with the cybers and make sure you can see your path through the rockets before you take it. I played it pretty safe, especially at the end. If I had more health I would have been more aggressive in going after the revs but I'm really not looking for a better time on this one.
