Player:		  Eric Claus
Sourceport:       Crispy Doom 5.10.0
IWAD:             Ultimate DOOM
PWAD:		  Magic Doom
Map:              E1M1: Hangar
Category:         NOMO
Time:		  0:18.09 (0:18)

Description: I checked out Magic Doom some time ago, a nice .wad with crazy colors, enemy and weapon mods, and some cool maps.  I started out by practicing a nomo run of E1M1 just to get a feel for the map for later UV and UV max runs.  I managed to get 18.09 with some clever zig zagging but I really need to squeeze some subtle optimizations or hit a couple of stretches at SR50 to get it down into the 17 range.  It doesn't appear there is any way to skip the lift that is worth it so that is probably always going to be a bottleneck.