Doom Speed Demo Archive
https://dsdarchive.com/

Iwad:      DOOM2.WAD
Pwad:      NoSp2.wad
Map:       MAP10
Skill:     4
Category:  UV Max
Exe:       dsda-doom 0.29.4 -complevel 9

Time:      23:13.54

Author:    GabingKing

Comments:  Hardest map by far! This was actually pretty fun to play, but this run specifically
had awful luck. The first being the archviles taking an eternity to die in the large maze room
and also reviving the four switch archviles where I usually bottleneck all the cybers to get
efficient BFG tracers. The second being the cyber trapped between the two spectres that I finally
find after 3+ minutes of searching. I was staying on the south side of the maze since I thought it
might have been 3 some monsters which hadn't managed to spawn into the scrolling floor room.

I based my route off of Ancalagon's speedrun of this map since I thought it would be more time
efficient to get to the hard parts early and clean up the easier parts later.

The beginning where I rush the monster teleports and fight the 3 cybers and imps was by far the
deadliest (probably 80% of my deaths were here). I make a few small changes from ancalagons route,
such as luring the cybers south to avoid their rockets when rushing the 4 archviles, and going
straight back to the scrolling floor room before clean up.

Despite my run not being a speedrun, I found that I had a higher survival rate rushing the cybers
and coming back later rather than fight while chaingunners are spawning in and chipping away at my
health.