PWAD: PLUTONIA.WAD
PWAD Name: Final Doom: The Plutonia Experiment
Map: 15
Skill: 4
Category: UV-Max
Exe: DSDA-Doom 0.29.4 complevel 4
Recorded on: 7/1/26 (mm/dd/yy)
Time: 1:58.49
Author: Twilight
Attempts: 755
Description: Why the hell did I name myself after this level?  My first iwad WR, and my 100th demo, and I feel... disappointed, I guess. It's such a sloppy run.  I didn't even feel like I was on a good pace, since I felt like pulling out the ssg (around 0:50) was a mistake. I was missing all my bfg shots and waiting for the ball to hit something. 
The only reason this was faster was because of the manc telefrag and the archvile teleporting to the line of chainguns (what determines where these enemies go is still mysterious to me, even after so many attempts). 
I should have rocketed the imp in the final secret to be able to switch to the bfg faster. 
For the first few hundred attempts, I tried to copy Orii's route, but I could never remember which way I was coming out of the teleport to the middle.  The texture for the walls was not helping me orient myself. I also felt like I never knew exactly where to press on the secret-opening textures.
So I followed the UV Max principle of opening everything up as quickly as possible to allow for the most infighting potential before doing the strange series of secrets.
I also could never tell when the viles that get crushed would actually die, but I like activating their crushers earlier to make sure they are dead. Then you can use rockets for at least one side of chaingunners as you jump down for the secret. 

Well, I'll say what every other runner of this category has said: this could go lower.
