Doom Speed Demo Archive
https://dsdarchive.com/

Pwad:      ppss2.wad
Map:       MAP51
Skill:     4
Category:  UV Max
Exe:       dsda-doom 0.29.4 -complevel 21

Time:      4:30.89

Author:    Human Being

Comments:
Uses Advanced HUD
Sub 4 would be great, but cleanup is such a bitch in this map. This was actually the first map I played of ppss2. And I also didn't watch Crusador's demo of this map prior to my routing. Initially for my early demos, I was getting exits at 5:3~ to 5:1~ and wanted to push for sub-5. And I was so new to the map I had no idea there was a second invuln in those attempts. I was just using the first invuln to push through and get everything lowered to start infighting, and then I would horseshoe in that right (east) corner until the caco's came inward enough where I could make it around them pushing through on the north side running to the west side, and then just run in circles BFG Spamming until it was ultimately time to search for the missing 2-5 enemies. In every attempt, I've never had less than 2 missing enemies. It's normally 3 to 3+ 

Anyway, once I realized the second invuln existed, I changed the route which obviously lowered the time substantially. And even more frustrating is I had runS (multiple) on pace for an exit 30~ seconds faster, but on all of those I inadvertently crossed into the exit sector and wound up with a really slow UV Speed run KEKW

YouTube:   https://www.youtube.com/@humanbeing_
Video:	   x

Recorded: 2026-07-30 
Demo Attempts: 54
