Doom Speed Demo Archive
https://dsdarchive.com/

Iwad:      DOOM2.WAD
Pwad:      scythe2.wad
Map:       MAP20
Skill:     4
Category:  UV Max
Exe:       dsda-doom 0.29.4 -complevel 2

Time:      16:47.03

Author:    bluii

Comments: 5 attempts

god idk why but this map just. makes me a nervous wreck. no matter how many times i practice i always go in and just immediately forget my route for a bit. anyway i like to tackle the green marble temple on the right with the perched chaingunners first as it lets me stock up a decent amount of rockets for later. you can also try running past the baron that cages you in with it and the hell knight by sr50ing as i did, but this attempt i didnt get it, altho i have in practice. as for the left fight, im not exactly a fan of it. even after gathering a few rockets in advance, i still tend to save a bit for the perched revs in the castle pillars. getting the bfg and opening the green marble temples/tombs in the corners is when my nerves really start to ramp up, mainly because of the cybers, but also because of the chaingunners that come from hitting the switches inside the temples/tombs. i used to just bumrush the one with archviles in it with the bfg but i decided that was too risky and just decided to rocket everything to death. including the perched hell knights in the cavern off to the left with the fight i dont like. can you see why i dont like it. the last wave of evil marines and cybers isnt too bad, just prefire a bfg shot and make sure one of them doesnt slip past you by the time the cybers spawn in, and keep your cool while dealing with the cybers. also i really like the midi and might use it in smth
