PWAD: skulltiverse.wad
PWAD Name: Skulltiverse
Map: 28
Skill: 4
Category: UV-Max
Exe: DSDA-Doom 0.28.3 complevel 9
Recorded on: 23/04/2025
Time: 11:31.20
Author: DJV
Description: What the actual fuck did I just play? I have to switch from University's Java projects that can't compile because the enviroment is crap, to doing additions to floating point numbers in binary, and then to this. University, as I said, tilted me so hard this last weeks, but this just personally offended me, and I don't believe cancel culture, nor I care, but this should be cancelation subject. A good looking map shadowed by how fucky the gameplay is. A slaughterfest beyond believe right from the start, with a HEAVY problem with you getting constantly infinitely-talled to death, Every battle is a struggle, but hey, until the red key, it was somewhat doable. After this point, there is no room to eliminate the horde of knights and revenants, your best strategy, kill the revenants via infighting/rockets as quickly as possible, and try to carry hell nights into one corner, then it's easier to dodge (nothing compared to the rest). The map throws everything at the sinkhole at the imp/AV miniarena, where you'll have to spray and pray while zig-zagging accross the room whenever the archviles are there to attack you. This room just killed the deal for me, and it wasn't even the full picture. After that, a final fight comes in the form of BFG-spamming to death 3 cyberdemons, BUT DO IT QUICKLY, as the biggest cacoswarm of the history of what I have seen non-ironically, is coming from all cardinal points to fuck your ass. This is it. I couldn't take no more. Not to mention getting infinitely-talled to death by cacodemons making the level an "invisible" labyrinth is also not a fun idea.
How to beat a map as fucky as this? Well, becoming a fucky person. See, I tried to get the BK and I could not wait anymore for the walls to lower, so I decided to get as close as possible, and (thanks broken Doom-Engine), I could clip through collisions to grab it, and run straight to the exit portal, BUT, cacodemons fucked me to death before reaching the exit. As I was trying to save-spam again, the map suddenly finishes, YES, my corpse made it to the end. And I felt so gratified, that felt exactly like a middle finger to the map's author, a well deserved one. 60 deaths with save-spam are enough, this is not even UV, so I don't want to imagine what it would be.
I did not play more than a single map of Sunlust/similars, but this is not good even for slaughtermaps, I've felt that this wasn't actually good gameplay design from a game-dev perspective. This is just kaizo gameplay.
This made me so offended, that I've felt like I was paying taxes directly to Rivi's wallet, just for living and playing Doom, thanks for nothing, I have to pay high taxes already.
