Iwad:      DOOM2.WAD
Pwad:      Sleepwalking
Map:       03
Skill:     4
Category:  UV Max
Exe:       dsda-doom 0.29.4 -complevel 21

Time:      48:43

Author:    Dheta

Comments: Very scuffed run, for starters i wasnt aware of the potential for locking yourself out of the radsuit area due to some W1 line shenanigens so i had to improvise, made it so i also missed some monsters but thankfully after a short glance at the minimap i spotted a small room i hadent been in. The fights themselves weren't much better, RK dident go well and BK went even more horrible, by all accounts i should have died there, same goes for the 3rd archvile wave in the final fight, stepped out of cover to early and tanked all the zaps in the world, thankfully raven practically forcefeeds you megas so i managed to live, all above problems could have been fixed with some more practice but i dident feel like i needed it and i wanted to avoid the usual over practice i do for long maps.

As for the general route, it supposed to be dead simple, just start at the southwest ruins and clear the map clockwise, felt easy to remember all the secrets this way, normally i would have done the radsuit area and then finished with the snow cavern area but here that obviously couldent happen. Strat for the final fight is pretty straighforward until the last vile wave, time the lift so that the ones with the viles are starting to lower when you start the fight, quickly clear them and then stay the hell away from the exit area so no hell nobles starts to move there, easy enough for the 2nd wave, but with the 3rd wave the mastermind platform lowers you start to lack cover and hell nobles are reaching critical mass, some better timings could make that far less iffy to deal with.