PWAD: smax.wad
PWAD Name: SlaughterMAX
Map: 15
Skill: 4
Category: UV-Max
Exe: DSDA-Doom 0.29.4 complevel 9
Recorded on: 2/10/26 (mm/dd/yy)
Time: 4:47.43
Author: Twilight
Attempts: 254
Description:  The counterintuitive thing I realized with this map is that you actually don't want to kill that many revs and cybers before the viles come out. You want them alive to help you kill the viles.  There was an attempt (would have been sub 5 mins too if I could hit a rev hiding in the cages with a rocket!) where I just wasn't very effective at killing the revs, and then almost all the viles got killed by them!  So before the viles come out, it's good to get some damage on the cybers and kill some revs.  Then rocket the viles. 
This map really pissed me off at first.  If you get blocked by an imp when you grab the bfg, you just instantly die to rev missles, and that isn't fun.  Grabbing the three skull keys surrounded by enemies getting resurrected while getting slammed by rev missles has got to be some of the most frustrating and awful-feeling gameplay I have experienced in any game. But there is an interesting idea with this map, and it is was really hard to find a way to get sub five minutes.  My first exit was 5:09, and I almost quit there, but I was so close.  Then I beat the record by a few milliseconds, but Beat 1000 Mixed Demos month requires a full second beat! So I had to stick it out, and I actually got a better time than I expected.
