WAD: Speed of Doom
Map: D2All
Skill: 4
Category: UV-Max
Exe: Dsda-Doom 0.29.4
Time: 2:53

Author: 	Kinetic
Demo Date:	December 23rd, 2025
Attempts:       947
Practice:	20 minutes
Grind:		5 hr 9 min
Goal:           2:59
Satisfaction:	:D :D :D

- complevel 9

Comments: 

This was pretty miserable at the beginning. You have to perform an annoying jump, take a random amount of damage punching through a caco and hitscanners, do another awkward jump to BFG, then the rest of the map is just mayhem. I refined the route with slight adjustments, it's really important to kill a chaingunner at the start to get a chaingun, because it helps mitigate how much damage you will take from the hitscanners from weapon swapping. If you have less than like 50 blue armor heading to the mastermind, just restart, the run is dead.

The back half of the run (going back to start to collect RL) involves a lot of cooperation with cybers. The cybers just suck ass, all 3 of them. The vile perched by the jump to the exit is also complete garbage. Just use skill and RNG to BFG the final 2 cybers.