Iwad:      doom2.wad
Pwad:      SODfinal.wad
Map:       MAP14
Skill:     4
Category:  UV Tyson
Exe:       dsda-doom 0.29.4 -complevel 9
Date:      May 5, 2026

Time:      67:44.86

Author:    Hobop7614

Comments:

This really isn't that difficult of a run but I died more times than I'd like to admit because I kept trying to yolo the pain elementals. Besides that the roaming viles can be a pain but if you're able to run past them it's easy enough to get them to infight with the cybers.

The part where I used the invuln went badly as I got stuck and I should have probably killed some more imps beforehand. It's technically possible to kill all of the viles without the invuln but it can take a while. Once the viles get close they will target you too quickly for you to safely punch any imps. Also there's a chance that the cyber behind you shoots a rocket directly into the elevator when you're descending if it started shooting beforehand and a vile instantly targets you. You can lure them away from the elevator for a moment by waiting outside of the building for 10-20 seconds but doing that over and over again is a bit tedious.

The part with the 160 spectres really isn't too bad. Honestly there's something calming about it. It's relatively safe as long as you follow the choreography, and seeing the total kills slowly approach the 700 mark is pretty satisfying to the mouse-like part of my brain.
- I use the candles to the side to check how many spectres are around me and I use the automap while backing away to make sure I don't back against the wall and get surrounded. 
- Can't explain it but while backing away I aim slightly to the side because I think it reduces the chance of getting hit if there are multiple spectres side-to-side. 
- You have to be careful with the camera snapping after punching a spectre. If you're backing away and looking at the map you might not notice that you're now pointed in the wrong direction so you have to look specifically at the way the arrow is pointing. If you're doing the hit-and-run to the side of the spectres the camera snapping can also cause you to accidentally walk into the group.
- After most of the spectres had died I could have probably changed my strategy and maybe even started circle strafing but I didn't practice anything and didn't feel like risking an hour to save maybe a couple of minutes.


