Wad:           Stardate 20x6
Map:           03
Skill:         4
Category:      UV-Max
Sourceport:    DSDA-Doom v0.29.4
Complevel:     9
Time:          16:00.34

Author:        taviow
Date:          May 4 2025

Initially my least favorite map thus far, because of the long drawn out SSG beginning, which grated on me a lot more than MAP02's start. In retrospect, as I developed new strats to speed it up, I think I don't mind it anymore. Most deaths probably in the Cyber infighting room where you get the RL, sometimes the monsters just don't behave. Take more rockets in there than I did to offset that a bit, but the start of the map will take longer in return because you have to go collect them in various places around the map equipped with only the SSG.

The finale is a huge nightmare. Not immediately, but when the PEs spawn in, it becomes truly horrific. And then it's topped off with Arachnos who take up so much space. It's really devious, and I both hate and respect that. This map should really have a lot more cells in the final room.