===========================================================================
Archive Maintainer      : Please place in levels/doom2/ports/megawads
Advanced engine needed  : MBF21 (UMAPINFO)
Primary purpose         : Single player
===========================================================================

Title                   : PUSS Treasure Chest Vol. 8
Filename                : PUSS_TC_VOL8.wad
Release date            : July 7, 2025
Author                  : Various, led by Death Bear
Email Address           : [redacted]

Misc. Author Info       : Death Bear likes making maps for doom, 
			  and does so quite often. Check out more of the PUSS series!

Description             : Treasure Chest is a Discord-exclusive series
			  ran quarterly by Pineapple Under the Sea Studios,
			  led by Death Bear. This is the eighth entry of 
			  Treasure Chest, and accepted submissions from 
			  July through December 2024.
			  All maps are made in 3 hours or less.
			  
===========================================================================

** Credits **

Maplist                : Ordered chronologically by submission, with a credits map created by Death Bear.               
			 MAP01: Return to Sender by TheV1perK1ller
				MIDI version of Episode 666 by In Flames
			 MAP02: The Divide by TheV1perK1ller
				"Examination: Allegro" from Phoenix Wright: Ace Attorney, sequenced by SonicMaster
			MAP03: Staring down At You by Razza
				 Sequential Movements by Meowgi (from the Cyberdreams midi pack)
			MAP04: Virtual Disorder by TheV1perK1ller
				"We're the Robots" from Mega Man 9, sequenced to MIDI by Jace.
			MAP05: Dead Eternity by TheV1perK1ller
				MIDI version of 'Dead Eternity' by In Flames
			MAP06: Slaywatch: Isle of Blood by Death Bear
				“Praetorian” by Psyrus
			MAP07: Slaywatch: Isle of Honey by Death Bear
				“Satellites” by Psyrus
			MAP08: Starlight Sanctuary by TheV1perK1ller
				MIDI of 'Battle Against a True Hero' by Toby Fox, sequenced by Revle
			MAP09: Trepidation Complex by TheV1perK1ller
				"DataDyne Extraction" from Perfect Dark (MIDI by Zero Beats)
			MAP10: Treasure Chest (Vol. 8) by Death Bear (Credits)
				"Oops! All Bongo" by James Paddock

										
Music:			  D_DM2TTL - Banana Bandana by James Paddock
			  D_DM2INT - Cloud Soup by James Paddock
			  Text Screen - Cyanide Downpour by James Paddock

Testing	                : Death Bear, Razza, TheV1perK1ller  
			 			  

Additional Credits to   : Logo by BluePineapple72; STBAR by Danlex; ENDOOM by Death Bear
		         
			   
Resource Credits	: Credits Map Textures by James Paddock (ZOONTEX)
			  Custom skies from Mek's Box 'O Skies, 32-in-24, ZPack.pk3 and Eradrop Sky Pack. 
			  Other textures from Survive in Hell and ZOONTEX.

The Usual: 

Version 1 - 

===========================================================================

New levels              : 10
Sounds                  : No
Music                   : Yes 
Graphics                : Yes
Dehacked/BEX Patch      : Yes 
Demos                   : No
Other                   : No
Other files required    : No
Secrets			: No


* Play Information *

Game                    : DOOM2
Map #                   : MAP01-MAP10
Single Player           : Designed for
Cooperative 2-4 Player  : Various
Deathmatch 2-4 Player   : Various
Other game styles       : None
Difficulty Settings     : Various


* Construction *

Base                    : New from scratch
Build Time              : 1-3 hours from July through December 2024.
Editor(s) used          : UDB , Slade , DB2 , Photoshop , DBX ,
			  Notepad , GIMP, DoomEd Linux
Known Bugs              : Not made aware of any
May Not Run With        : Non-UMAPINFO supported ports
Tested With             : DSDA-DOOM 0.27+


* Copyright / Permissions *
This work is licensed under the Creative Commons Attribution-NonCommercial
4.0 International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by-nc/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material. If you do so, you must
give appropriate credit, provide a link to the license, and indicate if
changes were made. You may do so in any reasonable manner, but not in any way
that suggests the licensor endorses you or your use. You may not use the
material for commercial purposes.

* Where to get the file that this text file describes *

* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text
file, with no modifications.  You may distribute this file in any
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