===========================================================================
Advanced engine needed  : Limit-Removing
Primary purpose         : Single play
===========================================================================
Title                   : Synami's Speedmaps 2
Filename                : sysp2.zip
Release date            : 31st October 2024
Author                  : Synami
Email Address           : (redacted)
Other Files By Author   : Countdown To Death, Star Cycle, No More Fucking
                          Microsoft Shills

Description             : 33 Slaughter speedmaps :^)

Additional Credits to   : NoReason (palette / project inspo), Team Hellbent
                          (greenwar2-tex), eevee (CWILV/difficulty txt),
                          realm667 (cybruiser sprites), NotebookSR (map33
                          midi)
===========================================================================
* What is included *

New levels              : 33
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : Yes
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : 01-33
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch
Build Time              : 31 Days
Editor(s) used          : UDB R4181, Slade v3.2.6, FL Studio 21, Photoshop
Known Bugs              : None
May Not Run With        : Vanilla DOOM2.exe
Tested With             : dsda-doom v0.27.5


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution-ShareAlike 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by-sa/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use. If you remix, transform, or build upon the material, you must
distribute your contributions under the same license as the original.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors