B I O D I V E R S E v1.2

What is Biodiverse? : 32 small, limit-removing vanilla maps using Plutonia.wad as a base for textures, map names and MIDIs.
	             
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Advanced engine needed : Any limit-removing engine (GZdoom, Crispy Doom, etc)
Primary purpose : Single + Coop play 
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Title : Biodiverse
Filename : Biodiverse.wad + Biodiverse.txt
Release date : February 2026
Author : TheMightyWhoosh
E-mail: [redacted]

Additional Credits to : ID Software
			Beefyboi for the graphics! Cheers mate!
			Anybody that plays this campaign. Thanks for taking the time and interest!
			
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* What is included *

New levels : 32
Sounds : No
Music : No 
Graphics : Yes (Custom graphic for TITLEPIC, BOSSBACK, CREDIT + INTERPIC along with a new look status bar)  

* Play Information *

Game : Plutonia
Single Player : Yes
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : No 
Difficulty Settings : Yes
Other Settings : Please play with vanilla settings (IE - no jumping, no freelook, etc...)

* Construction *

Base : New from scratch
Build Time : 6 months or so...
Editor(s) used : Ultimate Doom Builder, XWE and Slade
Known Bugs : None
MAY Not Run With : Any ports that are not limit-removing 
Tested With : GZDoom & Crispy Doom

* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for
modification or reuse. Permissions have been obtained from original 
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc.) as long as you include this file 
intact. I have received permission from the original authors of any
modified or included content in this file to allow further distribution.